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  #1  
Alt 4. October 2002, 09:32
Gonzo
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Beiträge: n/a
Angry UT Absturz.....

UT2003 Build UT2003_Build_[2002-09-19_17.26]

OS: Windows XP
CPU: AuthenticAMD PentiumPro-class processor @ 1338 MHz with 447MB RAM
Video: NVIDIA GeForce2 MX/MX 400 (4071)

Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 60]

Verlauf: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- TLazyArray<< <- FMipmap<< <- SerializeMips <- UTexture::Serialize <- LoadObject <- (Texture PlayerSkins.AlienFemaleAHeadA 64860298==64860298/109093914 64335925 699304) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh Aliens.AlienFemaleA NULL) <- UObject::execClassContext <- (xRosterEntry Package.xRosterEntry @ Function XGame.xRosterEntry.PrecacheRosterFor : 0086) <- UObject::ProcessEvent <- (xDeathMatch DM-Oceanic.xDeathMatch, Function UnrealGame.DeathMatch.PostBeginPlay) <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Hi,

das is die Meldung die ich bekomme, frisch aufgestztes System mit aktuellen Treibern, kommt nicht immer.
Wer kann mir da bitte helfen?