#1
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Neutral
Linux
hi leute,
hab ut auf meinem Linux rechner installiert und habe das Prob, das ich es nur als Root spielen kann, scheint R'irgendwie mit dem Glide Treiber zusammenzuhängen....keine ahnung, da es als root läuft. Ich habe den 2.4 Kernel installiert und eine Voodoo2 Karte. mein User steht in der Grupper Games drinne. die Fehlermeldung lautet wie folgt.... Unreal engine initialized Bound to SDLDrv.so Joystick [0] : Unknown Joystick SDLClient initialized. Bound to Render.so Lighting subsystem initialized Rendering initialized LoadMap: Entry Bound to Fire.soCase-insensitive search: Botpack -> ..\System\BotPack.u Bound to IpDrv.so Game class is 'UTIntro' Level is Level Entry.MyLevel Bringing Level Entry.MyLevel up for play (0)... InitGame: Base Mutator is Entry.Mutator0 Browse: CityIntro.unr?Name=Player?Class=Botpack.TMale2?tea m=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Oth ello LoadMap: CityIntro.unr?Name=Player?Class=Botpack.TMale2?tea m=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Oth ello Case-insensitive search: genfluid -> ..\Textures\GenFluid.utx Collecting garbage Purging garbage -0.0ms Unloading: Package Render Garbage: objects: 16419->16416; refs: 224671 Game class is 'UTIntro' Level is Level CityIntro.MyLevel Bringing Level CityIntro.MyLevel up for play (0)... InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=So ldierSkins.blkt?Face=SoldierSkins.Othello Base Mutator is CityIntro.Mutator1 Initialized moving brush tracker for Level CityIntro.MyLevel Created and initialized a new SDL viewport.Bound to UWeb.so Team 255 Login: Player Case-insensitive search: SoldierSkins -> ..\Textures\Soldierskins.utx Possessed PlayerPawn: TMale2 CityIntro.TMale0 Input system initialized for SDLViewport0 Opening SDL viewport. Bound to GlideDrv.so Loaded render device class. Initializing Glide... Found Glide: 2.53 gd error (glide): Permission denied. Couldn't change I/O priveledge level. grSstQueryHardware failed No localization: SDLDrv.Errors.Failed3D (int) <?int?SDLDrv.Errors.Failed3D?> Signal: SIGSEGV [segmentation fault] Aborting. Exiting. Name subsystem shut down Allocation checking disabled Speicherzugriffsfehler WEnn mir jemand helfen könnte wäre ich sehr dankbar.... DeLaMorte
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#2
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Re: Linux
>> Found Glide: 2.53
>> gd error (glide): Permission denied. >> Couldn't change I/O priveledge level. >> grSstQueryHardware failed >> No localization: SDLDrv.Errors.Failed3D (int) >> <?int?SDLDrv.Errors.Failed3D?> >> Signal: SIGSEGV [segmentation fault] das verrät dir was der fehler ist, 1. hat es keine erlaubniss die glide driver zu starten (permission denied) und dann hatt es noch probleme mit dem sound, wobei ich denke dass es desswegen trozdem laufen sollte. |
#3
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Neutral
Re: Linux
maaaaaan soll ich mich beim ut spielen nackt machen oder was?
den ganzen tag als root eingeloggt sein und das auch noch im netz....
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#4
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Re: Linux
was ist so schlimm daran "den ganzen tag als root eingeloogt zu sein" ??
und was hat das mit dem Netz zu tun ??! ändere doch einfach die rechte mit chmod.... |
#5
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Re: Linux
Das ding mit dem Speicherzugriffsfehler hab ich übrigens auch.... weis jemand was das soll ?? ??? ???
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#6
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Neutral
Re: Linux
hmm, ich könnte mir vorstellen, das er den fehler bringt, weil er irgendwas nicht findet.
Der Speicherzugriffs tritt bei mir immer dann auf, wenn ich für ne bestimmte map keine Texturen hab und diese map spielen möchte. Ansonsten läuft UT bei mir unter Linux. versucht mal meine UnrealTournament.ini. Könnte mir vorstellen, dass es daran liegt: [URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=CityIntro.unr Host= Portal= MapExt=unr SaveExt=usa Port=7777 Class=Botpack.TMale1 [FirstRun] FirstRun=436 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=SDLGLDrv.SDLGLRenderDevice WindowedRenderDevice=SDLGLDrv.SDLGLRenderDevice RenderDevice=SDLGLDrv.SDLGLRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=16 UseSound=True ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack [SDLDrv.SDLClient] WindowedViewportX=800 WindowedViewportY=600 WindowedColorBits=16 FullscreenViewportX=800 FullscreenViewportY=600 FullscreenColorBits=16 Brightness=0.500000 MipFactor=1.000000 SlowVideoBuffering=False StartupFullscreen=True CurvedSurfaces=False CaptureMouse=False LowDetailTextures=False ScreenFlashes=True NoLighting=False DeadZoneX=True DeadZoneY=True DeadZoneZ=False DeadZoneR=False DeadZoneU=False DeadZoneV=False InvertVertical=False ScaleX=1000.000000 ScaleY=1000.000000 ScaleZ=1000.000000 ScaleR=300.000000 ScaleU=1000.000000 ScaleV=1000.000000 ScaleJBX=0.025000 ScaleJBY=0.025000 MinDesiredFrameRate=0.000000 NoDynamicLights=False Decals=True NoFractalAnim=False SkinDetail=Medium TextureDetail=Medium ParticleDensity=0 UseJoystick=False JoystickNumber=0 [SDLGLDrv.SDLGLRenderDevice] UseGammaExtension=0 UseModulatedGamma=0 UseS3TC=0 OpenGLLibName=libGL.so.1 MinDepthBits=16 MaxLogUOverV=8 MaxLogVOverU=8 UseMultiTexture=1 UsePalette=1 UseAlphaPalette=0 ShareLists=0 AlwaysMipmap=0 DoPrecache=1 Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=False HighDetailActors=True DetailTextures=True UseTrilinear=True [SDLSoftDrv.SDLSoftwareRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=False Coronas=False HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False FastTranslucency=True [Engine.Player] ConfiguredInternetSpeed=2600 ConfiguredLanSpeed=20000 [Audio.GenericAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=False UseReverb=False Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=192 SoundVolume=192 AmbientFactor=0.700000 DopplerSpeed=0.000000 [ALAudio.ALAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=True UseReverb=True Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=192 SoundVolume=192 AmbientFactor=0.700000 DopplerSpeed=0.000000 MusicBufferSize=0 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=300.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Linux UT Server ShortName=UT Server AdminName= AdminEmail= Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerUplink] DoUpLink=False UpdateMinutes=1 MasterServerPort=27900 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [GlideDrv.GlideRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailBias=-1.500000 RefreshRate=60Hz DetailTextures=True FastUglyRefresh=False ScreenSmoothing=True Resolution=Default [Editor.EditorEngine] UseSound=True CacheSizeMegs=6 GridEnabled=True SnapVertices=True SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=False AutoSaveTimeMinutes=5 AutoSaveIndex=6 C_WorldBox=(R=0,G=0,B=107,A=0) C_GroundPlane=(R=0,G=0,B=63,A=0) C_GroundHighlight=(R=0,G=0,B=127,A=0) C_BrushWire=(R=255,G=63,B=63,A=0) C_Pivot=(R=0,G=255,B=0,A=0) C_Select=(R=0,G=0,B=127,A=0) C_AddWire=(R=127,G=127,B=255,A=0) C_SubtractWire=(R=255,G=192,B=63,A=0) C_GreyWire=(R=163,G=163,B=163,A=0) C_Invalid=(R=163,G=163,B=163,A=0) C_ActorWire=(R=127,G=63,B=0,A=0) C_ActorHiWire=(R=255,G=127,B=0,A=0) C_White=(R=255,G=255,B=255,A=0) C_SemiSolidWire=(R=127,G=255,B=0,A=0) C_NonSolidWire=(R=63,G=192,B=32,A=0) C_WireGridAxis=(R=119,G=119,B=119,A=0) C_ActorArrow=(R=163,G=0,B=0,A=0) C_ScaleBox=(R=151,G=67,B=11,A=0) C_ScaleBoxHi=(R=223,G=149,B=157,A=0) C_Mover=(R=255,G=0,B=255,A=0) C_OrthoBackground=(R=163,G=163,B=163,A=0) C_Current=(R=0,G=0,B=0,A=0) C_BrushVertex=(R=0,G=0,B=0,A=0) C_BrushSnap=(R=0,G=0,B=0,A=0) C_Black=(R=0,G=0,B=0,A=0) C_Mask=(R=0,G=0,B=0,A=0) C_WireBackground=(R=0,G=0,B=0,A=0) C_ZoneWire=(R=0,G=0,B=0,A=0) EditPackages=Core EditPackages=Engine EditPackages=Editor EditPackages=UWindow EditPackages=Fire EditPackages=IpDrv EditPackages=UWeb EditPackages=UBrowser EditPackages=UnrealShare EditPackages=UnrealI EditPackages=UMenu EditPackages=IpServer EditPackages=Botpack EditPackages=UTServerAdmin EditPackages=UTMenu EditPackages=UTBrowser [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu ModMenuClass=UMenu.UMenuModMenu [Botpack.ChallengeBotInfo] Difficulty=1 Difficulty=1 [Botpack.DeathMatchPlus] bNoviceMode=True bHardCoreMode=True bUseTranslocator=False bCoopWeaponMode=False MinPlayers=0 AirControl=0.350000 FragLimit=30 TimeLimit=0 bChangeLevels=True bMegaSpeed=False bAltScoring=False bMultiWeaponStay=True bForceRespawn=False bTournament=False NetWait=10 RestartWait=15 MaxCommanders=0 InitialBots=4 bNoMonsters=True bHumansOnly=False bClassicDeathMessages=False [Botpack.CTFGame] bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=3 [Botpack.Domination] bDumbDown=True bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=100 [Botpack.Assault] bUseTranslocator=False bCoopWeaponMode=True [Botpack.TeamGamePlus] bBalanceTeams=True GoalTeamScore=30 bPlayersBalanceTeams=True [Engine.GameInfo] bLowGore=False bVeryLowGore=False bMuteSpectators=False bNoCheating=True bAllowFOV=False AutoAim=0.930000 GameSpeed=1.000000 MaxSpectators=2 AdminPassword= GamePassword= MaxPlayers=16 IPPolicies[0]=ACCEPT,* IPPolicies[1]= IPPolicies[2]= IPPolicies[3]= IPPolicies[4]= IPPolicies[5]= IPPolicies[6]= IPPolicies[7]= IPPolicies[8]= IPPolicies[9]= IPPolicies[10]= IPPolicies[11]= IPPolicies[12]= IPPolicies[13]= IPPolicies[14]= IPPolicies[15]= IPPolicies[16]= IPPolicies[17]= IPPolicies[18]= IPPolicies[19]= IPPolicies[20]= IPPolicies[21]= IPPolicies[22]= IPPolicies[23]= IPPolicies[24]= IPPolicies[25]= IPPolicies[26]= IPPolicies[27]= IPPolicies[28]= IPPolicies[29]= IPPolicies[30]= IPPolicies[31]= IPPolicies[32]= IPPolicies[33]= IPPolicies[34]= IPPolicies[35]= IPPolicies[36]= IPPolicies[37]= IPPolicies[38]= IPPolicies[39]= IPPolicies[40]= IPPolicies[41]= IPPolicies[42]= IPPolicies[43]= IPPolicies[44]= IPPolicies[45]= IPPolicies[46]= IPPolicies[47]= IPPolicies[48]= IPPolicies[49]= ServerLogName=server.log bLocalLog=False bWorldLog=True bBatchLocal=False DemoBuild=0 DemoHasTuts=0 bExternalBatcher=False bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UnrealShare.UnrealGameOptionsMenu] bCanModifyGore=True [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserUT ServerListNames[1]=UBrowserLAN ServerListNames[2]=UBrowserPopulated ServerListNames[3]=UBrowserDeathmatch ServerListNames[4]=UBrowserTeamGames ServerListNames[5]=UBrowserCTF ServerListNames[6]=UBrowserDOM ServerListNames[7]=UBrowserAS ServerListNames[8]=UBrowserLMS ServerListNames[9]=UBrowserAll ServerListNames[10]=None ServerListNames[11]=None ServerListNames[12]=None ServerListNames[13]=None ServerListNames[14]=None ServerListNames[15]=None ServerListNames[16]=None ServerListNames[17]=None ServerListNames[18]=None ServerListNames[19]=None ServerListNames[20]=None ServerListNames[21]=None ServerListNames[22]=None ServerListNames[23]=None ServerListNames[24]=None ServerListNames[25]=None ServerListNames[26]=None ServerListNames[27]=None ServerListNames[28]=None ServerListNames[29]=None ServerListNames[30]=None ServerListNames[31]=None ServerListNames[32]=None ServerListNames[33]=None ServerListNames[34]=None ServerListNames[35]=None ServerListNames[36]=None ServerListNames[37]=None ServerListNames[38]=None ServerListNames[39]=None ServerListNames[40]=None ServerListNames[41]=None ServerListNames[42]=None ServerListNames[43]=None ServerListNames[44]=None ServerListNames[45]=None ServerListNames[46]=None ServerListNames[47]=None ServerListNames[48]=None ServerListNames[49]=None bKeepMasterServer=False [UBrowserUT] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,bCompatibleServersOnly=True [UBrowserLAN] ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut URLAppend=?LAN AutoRefreshTime=10 bNoAutoSort=True [UBrowserPopulated] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,MinPlayers=1,bCompatibleServersOnly=True [UBrowserDeathmatch] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=DeathMatchPlus,bCompatibleServersOnly= True [UBrowserTeamGames] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=TeamGamePlus,bCompatibleServersOnly=Tr ue [UBrowserCTF] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=CTFGame,bCompatibleServersOnly=True [UBrowserDOM] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=Domination,bCompatibleServersOnly=True [UBrowserAS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=Assault,bCompatibleServersOnly=True [UBrowserLMS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=LastManStanding,bCompatibleServersOnly =True [UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unr eal.epicgames.com,MasterServerTCPPort=28900,Region =0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=mas ter0.gamespy.com,MasterServerTCPPort=28900,Region= 0,GameName=ut bHidden=True bFallbackFactories=True [UTMenu.UTMultiplayerMenu] [UWeb.WebServer] Applications[0]=UTServerAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=UTServerAdmin.UTImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False ListenPort=5080 MaxConnections=30 [UTServerAdmin.UTServerAdmin] AdminUsername=lxadmin AdminPassword=lxadmin [IpDrv.HTTPDownLoad] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.StatLog] LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT LocalBatcherParams= LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT WorldStatsURL=http://www.netgamesusa.com LocalLogDir=../Logs WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs bWorldBatcherError=False [Botpack.UTIntro] CityIntroHUDClass= bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UMenu.UMenuRootWindow] GUIScale=1.000000 L |
#7
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Neutral
Re: Linux
hmm, ich könnte mir vorstellen, das er den fehler bringt, weil er irgendwas nicht findet.
Der Speicherzugriffs tritt bei mir immer dann auf, wenn ich für ne bestimmte map keine Texturen hab und diese map spielen möchte. Ansonsten läuft UT bei mir unter Linux. versucht mal meine UnrealTournament.ini. Könnte mir vorstellen, dass es daran liegt: [URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=CityIntro.unr Host= Portal= MapExt=unr SaveExt=usa Port=7777 Class=Botpack.TMale1 [FirstRun] FirstRun=436 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=SDLGLDrv.SDLGLRenderDevice WindowedRenderDevice=SDLGLDrv.SDLGLRenderDevice RenderDevice=SDLGLDrv.SDLGLRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=16 UseSound=True ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack [SDLDrv.SDLClient] WindowedViewportX=800 WindowedViewportY=600 WindowedColorBits=16 FullscreenViewportX=800 FullscreenViewportY=600 FullscreenColorBits=16 Brightness=0.500000 MipFactor=1.000000 SlowVideoBuffering=False StartupFullscreen=True CurvedSurfaces=False CaptureMouse=False LowDetailTextures=False ScreenFlashes=True NoLighting=False DeadZoneX=True DeadZoneY=True DeadZoneZ=False DeadZoneR=False DeadZoneU=False DeadZoneV=False InvertVertical=False ScaleX=1000.000000 ScaleY=1000.000000 ScaleZ=1000.000000 ScaleR=300.000000 ScaleU=1000.000000 ScaleV=1000.000000 ScaleJBX=0.025000 ScaleJBY=0.025000 MinDesiredFrameRate=0.000000 NoDynamicLights=False Decals=True NoFractalAnim=False SkinDetail=Medium TextureDetail=Medium ParticleDensity=0 UseJoystick=False JoystickNumber=0 [SDLGLDrv.SDLGLRenderDevice] UseGammaExtension=0 UseModulatedGamma=0 UseS3TC=0 OpenGLLibName=libGL.so.1 MinDepthBits=16 MaxLogUOverV=8 MaxLogVOverU=8 UseMultiTexture=1 UsePalette=1 UseAlphaPalette=0 ShareLists=0 AlwaysMipmap=0 DoPrecache=1 Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=False HighDetailActors=True DetailTextures=True UseTrilinear=True [SDLSoftDrv.SDLSoftwareRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=False Coronas=False HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False FastTranslucency=True [Engine.Player] ConfiguredInternetSpeed=2600 ConfiguredLanSpeed=20000 [Audio.GenericAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=False UseReverb=False Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=192 SoundVolume=192 AmbientFactor=0.700000 DopplerSpeed=0.000000 [ALAudio.ALAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=True UseReverb=True Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=192 SoundVolume=192 AmbientFactor=0.700000 DopplerSpeed=0.000000 MusicBufferSize=0 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=300.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Linux UT Server ShortName=UT Server AdminName= AdminEmail= Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerUplink] DoUpLink=False UpdateMinutes=1 MasterServerPort=27900 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [GlideDrv.GlideRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailBias=-1.500000 RefreshRate=60Hz DetailTextures=True FastUglyRefresh=False ScreenSmoothing=True Resolution=Default [Editor.EditorEngine] UseSound=True CacheSizeMegs=6 GridEnabled=True SnapVertices=True SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=False AutoSaveTimeMinutes=5 AutoSaveIndex=6 C_WorldBox=(R=0,G=0,B=107,A=0) C_GroundPlane=(R=0,G=0,B=63,A=0) C_GroundHighlight=(R=0,G=0,B=127,A=0) C_BrushWire=(R=255,G=63,B=63,A=0) C_Pivot=(R=0,G=255,B=0,A=0) C_Select=(R=0,G=0,B=127,A=0) C_AddWire=(R=127,G=127,B=255,A=0) C_SubtractWire=(R=255,G=192,B=63,A=0) C_GreyWire=(R=163,G=163,B=163,A=0) C_Invalid=(R=163,G=163,B=163,A=0) C_ActorWire=(R=127,G=63,B=0,A=0) C_ActorHiWire=(R=255,G=127,B=0,A=0) C_White=(R=255,G=255,B=255,A=0) C_SemiSolidWire=(R=127,G=255,B=0,A=0) C_NonSolidWire=(R=63,G=192,B=32,A=0) C_WireGridAxis=(R=119,G=119,B=119,A=0) C_ActorArrow=(R=163,G=0,B=0,A=0) C_ScaleBox=(R=151,G=67,B=11,A=0) C_ScaleBoxHi=(R=223,G=149,B=157,A=0) C_Mover=(R=255,G=0,B=255,A=0) C_OrthoBackground=(R=163,G=163,B=163,A=0) C_Current=(R=0,G=0,B=0,A=0) C_BrushVertex=(R=0,G=0,B=0,A=0) C_BrushSnap=(R=0,G=0,B=0,A=0) C_Black=(R=0,G=0,B=0,A=0) C_Mask=(R=0,G=0,B=0,A=0) C_WireBackground=(R=0,G=0,B=0,A=0) C_ZoneWire=(R=0,G=0,B=0,A=0) EditPackages=Core EditPackages=Engine EditPackages=Editor EditPackages=UWindow EditPackages=Fire EditPackages=IpDrv EditPackages=UWeb EditPackages=UBrowser EditPackages=UnrealShare EditPackages=UnrealI EditPackages=UMenu EditPackages=IpServer EditPackages=Botpack EditPackages=UTServerAdmin EditPackages=UTMenu EditPackages=UTBrowser [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu ModMenuClass=UMenu.UMenuModMenu [Botpack.ChallengeBotInfo] Difficulty=1 Difficulty=1 [Botpack.DeathMatchPlus] bNoviceMode=True bHardCoreMode=True bUseTranslocator=False bCoopWeaponMode=False MinPlayers=0 AirControl=0.350000 FragLimit=30 TimeLimit=0 bChangeLevels=True bMegaSpeed=False bAltScoring=False bMultiWeaponStay=True bForceRespawn=False bTournament=False NetWait=10 RestartWait=15 MaxCommanders=0 InitialBots=4 bNoMonsters=True bHumansOnly=False bClassicDeathMessages=False [Botpack.CTFGame] bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=3 [Botpack.Domination] bDumbDown=True bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=100 [Botpack.Assault] bUseTranslocator=False bCoopWeaponMode=True [Botpack.TeamGamePlus] bBalanceTeams=True GoalTeamScore=30 bPlayersBalanceTeams=True [Engine.GameInfo] bLowGore=False bVeryLowGore=False bMuteSpectators=False bNoCheating=True bAllowFOV=False AutoAim=0.930000 GameSpeed=1.000000 MaxSpectators=2 AdminPassword= GamePassword= MaxPlayers=16 IPPolicies[0]=ACCEPT,* IPPolicies[1]= IPPolicies[2]= IPPolicies[3]= IPPolicies[4]= IPPolicies[5]= IPPolicies[6]= IPPolicies[7]= IPPolicies[8]= IPPolicies[9]= IPPolicies[10]= IPPolicies[11]= IPPolicies[12]= IPPolicies[13]= IPPolicies[14]= IPPolicies[15]= IPPolicies[16]= IPPolicies[17]= IPPolicies[18]= IPPolicies[19]= IPPolicies[20]= IPPolicies[21]= IPPolicies[22]= IPPolicies[23]= IPPolicies[24]= IPPolicies[25]= IPPolicies[26]= IPPolicies[27]= IPPolicies[28]= IPPolicies[29]= IPPolicies[30]= IPPolicies[31]= IPPolicies[32]= IPPolicies[33]= IPPolicies[34]= IPPolicies[35]= IPPolicies[36]= IPPolicies[37]= IPPolicies[38]= IPPolicies[39]= IPPolicies[40]= IPPolicies[41]= IPPolicies[42]= IPPolicies[43]= IPPolicies[44]= IPPolicies[45]= IPPolicies[46]= IPPolicies[47]= IPPolicies[48]= IPPolicies[49]= ServerLogName=server.log bLocalLog=False bWorldLog=True bBatchLocal=False DemoBuild=0 DemoHasTuts=0 bExternalBatcher=False bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UnrealShare.UnrealGameOptionsMenu] bCanModifyGore=True [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserUT ServerListNames[1]=UBrowserLAN ServerListNames[2]=UBrowserPopulated ServerListNames[3]=UBrowserDeathmatch ServerListNames[4]=UBrowserTeamGames ServerListNames[5]=UBrowserCTF ServerListNames[6]=UBrowserDOM ServerListNames[7]=UBrowserAS ServerListNames[8]=UBrowserLMS ServerListNames[9]=UBrowserAll ServerListNames[10]=None ServerListNames[11]=None ServerListNames[12]=None ServerListNames[13]=None ServerListNames[14]=None ServerListNames[15]=None ServerListNames[16]=None ServerListNames[17]=None ServerListNames[18]=None ServerListNames[19]=None ServerListNames[20]=None ServerListNames[21]=None ServerListNames[22]=None ServerListNames[23]=None ServerListNames[24]=None ServerListNames[25]=None ServerListNames[26]=None ServerListNames[27]=None ServerListNames[28]=None ServerListNames[29]=None ServerListNames[30]=None ServerListNames[31]=None ServerListNames[32]=None ServerListNames[33]=None ServerListNames[34]=None ServerListNames[35]=None ServerListNames[36]=None ServerListNames[37]=None ServerListNames[38]=None ServerListNames[39]=None ServerListNames[40]=None ServerListNames[41]=None ServerListNames[42]=None ServerListNames[43]=None ServerListNames[44]=None ServerListNames[45]=None ServerListNames[46]=None ServerListNames[47]=None ServerListNames[48]=None ServerListNames[49]=None bKeepMasterServer=False [UBrowserUT] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,bCompatibleServersOnly=True [UBrowserLAN] ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut URLAppend=?LAN AutoRefreshTime=10 bNoAutoSort=True [UBrowserPopulated] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,MinPlayers=1,bCompatibleServersOnly=True [UBrowserDeathmatch] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=DeathMatchPlus,bCompatibleServersOnly= True [UBrowserTeamGames] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=TeamGamePlus,bCompatibleServersOnly=Tr ue [UBrowserCTF] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=CTFGame,bCompatibleServersOnly=True [UBrowserDOM] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=Domination,bCompatibleServersOnly=True [UBrowserAS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=Assault,bCompatibleServersOnly=True [UBrowserLMS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=LastManStanding,bCompatibleServersOnly =True [UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unr eal.epicgames.com,MasterServerTCPPort=28900,Region =0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=mas ter0.gamespy.com,MasterServerTCPPort=28900,Region= 0,GameName=ut bHidden=True bFallbackFactories=True [UTMenu.UTMultiplayerMenu] [UWeb.WebServer] Applications[0]=UTServerAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=UTServerAdmin.UTImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False ListenPort=5080 MaxConnections=30 [UTServerAdmin.UTServerAdmin] AdminUsername=lxadmin AdminPassword=lxadmin [IpDrv.HTTPDownLoad] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.StatLog] LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT LocalBatcherParams= LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT WorldStatsURL=http://www.netgamesusa.com LocalLogDir=../Logs WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs bWorldBatcherError=False [Botpack.UTIntro] CityIntroHUDClass= bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UMenu.UMenuRootWindow] GUIScale=1.000000 L |
#8
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Neutral
Re: Linux
hmm, ich könnte mir vorstellen, das er den fehler bringt, weil er irgendwas nicht findet.
Der Speicherzugriffs tritt bei mir immer dann auf, wenn ich für ne bestimmte map keine Texturen hab und diese map spielen möchte. Ansonsten läuft UT bei mir unter Linux. versucht mal meine UnrealTournament.ini. Könnte mir vorstellen, dass es daran liegt: [URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=CityIntro.unr Host= Portal= MapExt=unr SaveExt=usa Port=7777 Class=Botpack.TMale1 [FirstRun] FirstRun=436 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=SDLGLDrv.SDLGLRenderDevice WindowedRenderDevice=SDLGLDrv.SDLGLRenderDevice RenderDevice=SDLGLDrv.SDLGLRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=16 UseSound=True ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack [SDLDrv.SDLClient] WindowedViewportX=800 WindowedViewportY=600 WindowedColorBits=16 FullscreenViewportX=800 FullscreenViewportY=600 FullscreenColorBits=16 Brightness=0.500000 MipFactor=1.000000 SlowVideoBuffering=False StartupFullscreen=True CurvedSurfaces=False CaptureMouse=False LowDetailTextures=False ScreenFlashes=True NoLighting=False DeadZoneX=True DeadZoneY=True DeadZoneZ=False DeadZoneR=False DeadZoneU=False DeadZoneV=False InvertVertical=False ScaleX=1000.000000 ScaleY=1000.000000 ScaleZ=1000.000000 ScaleR=300.000000 ScaleU=1000.000000 ScaleV=1000.000000 ScaleJBX=0.025000 ScaleJBY=0.025000 MinDesiredFrameRate=0.000000 NoDynamicLights=False Decals=True NoFractalAnim=False SkinDetail=Medium TextureDetail=Medium ParticleDensity=0 UseJoystick=False JoystickNumber=0 [SDLGLDrv.SDLGLRenderDevice] UseGammaExtension=0 UseModulatedGamma=0 UseS3TC=0 OpenGLLibName=libGL.so.1 MinDepthBits=16 MaxLogUOverV=8 MaxLogVOverU=8 UseMultiTexture=1 UsePalette=1 UseAlphaPalette=0 ShareLists=0 AlwaysMipmap=0 DoPrecache=1 Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=False HighDetailActors=True DetailTextures=True UseTrilinear=True [SDLSoftDrv.SDLSoftwareRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=False Coronas=False HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False FastTranslucency=True [Engine.Player] ConfiguredInternetSpeed=2600 ConfiguredLanSpeed=20000 [Audio.GenericAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=False UseReverb=False Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=192 SoundVolume=192 AmbientFactor=0.700000 DopplerSpeed=0.000000 [ALAudio.ALAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=True UseReverb=True Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=192 SoundVolume=192 AmbientFactor=0.700000 DopplerSpeed=0.000000 MusicBufferSize=0 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=300.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Linux UT Server ShortName=UT Server AdminName= AdminEmail= Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerUplink] DoUpLink=False UpdateMinutes=1 MasterServerPort=27900 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [GlideDrv.GlideRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailBias=-1.500000 RefreshRate=60Hz DetailTextures=True FastUglyRefresh=False ScreenSmoothing=True Resolution=Default [Editor.EditorEngine] UseSound=True CacheSizeMegs=6 GridEnabled=True SnapVertices=True SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=False AutoSaveTimeMinutes=5 AutoSaveIndex=6 C_WorldBox=(R=0,G=0,B=107,A=0) C_GroundPlane=(R=0,G=0,B=63,A=0) C_GroundHighlight=(R=0,G=0,B=127,A=0) C_BrushWire=(R=255,G=63,B=63,A=0) C_Pivot=(R=0,G=255,B=0,A=0) C_Select=(R=0,G=0,B=127,A=0) C_AddWire=(R=127,G=127,B=255,A=0) C_SubtractWire=(R=255,G=192,B=63,A=0) C_GreyWire=(R=163,G=163,B=163,A=0) C_Invalid=(R=163,G=163,B=163,A=0) C_ActorWire=(R=127,G=63,B=0,A=0) C_ActorHiWire=(R=255,G=127,B=0,A=0) C_White=(R=255,G=255,B=255,A=0) C_SemiSolidWire=(R=127,G=255,B=0,A=0) C_NonSolidWire=(R=63,G=192,B=32,A=0) C_WireGridAxis=(R=119,G=119,B=119,A=0) C_ActorArrow=(R=163,G=0,B=0,A=0) C_ScaleBox=(R=151,G=67,B=11,A=0) C_ScaleBoxHi=(R=223,G=149,B=157,A=0) C_Mover=(R=255,G=0,B=255,A=0) C_OrthoBackground=(R=163,G=163,B=163,A=0) C_Current=(R=0,G=0,B=0,A=0) C_BrushVertex=(R=0,G=0,B=0,A=0) C_BrushSnap=(R=0,G=0,B=0,A=0) C_Black=(R=0,G=0,B=0,A=0) C_Mask=(R=0,G=0,B=0,A=0) C_WireBackground=(R=0,G=0,B=0,A=0) C_ZoneWire=(R=0,G=0,B=0,A=0) EditPackages=Core EditPackages=Engine EditPackages=Editor EditPackages=UWindow EditPackages=Fire EditPackages=IpDrv EditPackages=UWeb EditPackages=UBrowser EditPackages=UnrealShare EditPackages=UnrealI EditPackages=UMenu EditPackages=IpServer EditPackages=Botpack EditPackages=UTServerAdmin EditPackages=UTMenu EditPackages=UTBrowser [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu ModMenuClass=UMenu.UMenuModMenu [Botpack.ChallengeBotInfo] Difficulty=1 Difficulty=1 [Botpack.DeathMatchPlus] bNoviceMode=True bHardCoreMode=True bUseTranslocator=False bCoopWeaponMode=False MinPlayers=0 AirControl=0.350000 FragLimit=30 TimeLimit=0 bChangeLevels=True bMegaSpeed=False bAltScoring=False bMultiWeaponStay=True bForceRespawn=False bTournament=False NetWait=10 RestartWait=15 MaxCommanders=0 InitialBots=4 bNoMonsters=True bHumansOnly=False bClassicDeathMessages=False [Botpack.CTFGame] bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=3 [Botpack.Domination] bDumbDown=True bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=100 [Botpack.Assault] bUseTranslocator=False bCoopWeaponMode=True [Botpack.TeamGamePlus] bBalanceTeams=True GoalTeamScore=30 bPlayersBalanceTeams=True [Engine.GameInfo] bLowGore=False bVeryLowGore=False bMuteSpectators=False bNoCheating=True bAllowFOV=False AutoAim=0.930000 GameSpeed=1.000000 MaxSpectators=2 AdminPassword= GamePassword= MaxPlayers=16 IPPolicies[0]=ACCEPT,* IPPolicies[1]= IPPolicies[2]= IPPolicies[3]= IPPolicies[4]= IPPolicies[5]= IPPolicies[6]= IPPolicies[7]= IPPolicies[8]= IPPolicies[9]= IPPolicies[10]= IPPolicies[11]= IPPolicies[12]= IPPolicies[13]= IPPolicies[14]= IPPolicies[15]= IPPolicies[16]= IPPolicies[17]= IPPolicies[18]= IPPolicies[19]= IPPolicies[20]= IPPolicies[21]= IPPolicies[22]= IPPolicies[23]= IPPolicies[24]= IPPolicies[25]= IPPolicies[26]= IPPolicies[27]= IPPolicies[28]= IPPolicies[29]= IPPolicies[30]= IPPolicies[31]= IPPolicies[32]= IPPolicies[33]= IPPolicies[34]= IPPolicies[35]= IPPolicies[36]= IPPolicies[37]= IPPolicies[38]= IPPolicies[39]= IPPolicies[40]= IPPolicies[41]= IPPolicies[42]= IPPolicies[43]= IPPolicies[44]= IPPolicies[45]= IPPolicies[46]= IPPolicies[47]= IPPolicies[48]= IPPolicies[49]= ServerLogName=server.log bLocalLog=False bWorldLog=True bBatchLocal=False DemoBuild=0 DemoHasTuts=0 bExternalBatcher=False bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UnrealShare.UnrealGameOptionsMenu] bCanModifyGore=True [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserUT ServerListNames[1]=UBrowserLAN ServerListNames[2]=UBrowserPopulated ServerListNames[3]=UBrowserDeathmatch ServerListNames[4]=UBrowserTeamGames ServerListNames[5]=UBrowserCTF ServerListNames[6]=UBrowserDOM ServerListNames[7]=UBrowserAS ServerListNames[8]=UBrowserLMS ServerListNames[9]=UBrowserAll ServerListNames[10]=None ServerListNames[11]=None ServerListNames[12]=None ServerListNames[13]=None ServerListNames[14]=None ServerListNames[15]=None ServerListNames[16]=None ServerListNames[17]=None ServerListNames[18]=None ServerListNames[19]=None ServerListNames[20]=None ServerListNames[21]=None ServerListNames[22]=None ServerListNames[23]=None ServerListNames[24]=None ServerListNames[25]=None ServerListNames[26]=None ServerListNames[27]=None ServerListNames[28]=None ServerListNames[29]=None ServerListNames[30]=None ServerListNames[31]=None ServerListNames[32]=None ServerListNames[33]=None ServerListNames[34]=None ServerListNames[35]=None ServerListNames[36]=None ServerListNames[37]=None ServerListNames[38]=None ServerListNames[39]=None ServerListNames[40]=None ServerListNames[41]=None ServerListNames[42]=None ServerListNames[43]=None ServerListNames[44]=None ServerListNames[45]=None ServerListNames[46]=None ServerListNames[47]=None ServerListNames[48]=None ServerListNames[49]=None bKeepMasterServer=False [UBrowserUT] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,bCompatibleServersOnly=True [UBrowserLAN] ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut URLAppend=?LAN AutoRefreshTime=10 bNoAutoSort=True [UBrowserPopulated] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,MinPlayers=1,bCompatibleServersOnly=True [UBrowserDeathmatch] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=DeathMatchPlus,bCompatibleServersOnly= True [UBrowserTeamGames] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=TeamGamePlus,bCompatibleServersOnly=Tr ue [UBrowserCTF] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=CTFGame,bCompatibleServersOnly=True [UBrowserDOM] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=Domination,bCompatibleServersOnly=True [UBrowserAS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=Assault,bCompatibleServersOnly=True [UBrowserLMS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=LastManStanding,bCompatibleServersOnly =True [UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unr eal.epicgames.com,MasterServerTCPPort=28900,Region =0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=mas ter0.gamespy.com,MasterServerTCPPort=28900,Region= 0,GameName=ut bHidden=True bFallbackFactories=True [UTMenu.UTMultiplayerMenu] [UWeb.WebServer] Applications[0]=UTServerAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=UTServerAdmin.UTImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False ListenPort=5080 MaxConnections=30 [UTServerAdmin.UTServerAdmin] AdminUsername=lxadmin AdminPassword=lxadmin [IpDrv.HTTPDownLoad] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.StatLog] LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT LocalBatcherParams= LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT WorldStatsURL=http://www.netgamesusa.com LocalLogDir=../Logs WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs bWorldBatcherError=False [Botpack.UTIntro] CityIntroHUDClass= bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UMenu.UMenuRootWindow] GUIScale=1.000000 L |
#9
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Neutral
Re: Linux
hmm, ich könnte mir vorstellen, das er den fehler bringt, weil er irgendwas nicht findet.
Der Speicherzugriffs tritt bei mir immer dann auf, wenn ich für ne bestimmte map keine Texturen hab und diese map spielen möchte. Ansonsten läuft UT bei mir unter Linux. versucht mal meine UnrealTournament.ini. Könnte mir vorstellen, dass es daran liegt: [URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=CityIntro.unr Host= Portal= MapExt=unr SaveExt=usa Port=7777 Class=Botpack.TMale1 [FirstRun] FirstRun=436 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=SDLGLDrv.SDLGLRenderDevice WindowedRenderDevice=SDLGLDrv.SDLGLRenderDevice RenderDevice=SDLGLDrv.SDLGLRenderDevice AudioDevice=ALAudio.ALAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=16 UseSound=True ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack [SDLDrv.SDLClient] WindowedViewportX=800 WindowedViewportY=600 WindowedColorBits=16 FullscreenViewportX=800 FullscreenViewportY=600 FullscreenColorBits=16 Brightness=0.500000 MipFactor=1.000000 SlowVideoBuffering=False StartupFullscreen=True CurvedSurfaces=False CaptureMouse=False LowDetailTextures=False ScreenFlashes=True NoLighting=False DeadZoneX=True DeadZoneY=True DeadZoneZ=False DeadZoneR=False DeadZoneU=False DeadZoneV=False InvertVertical=False ScaleX=1000.000000 ScaleY=1000.000000 ScaleZ=1000.000000 ScaleR=300.000000 ScaleU=1000.000000 ScaleV=1000.000000 ScaleJBX=0.025000 ScaleJBY=0.025000 MinDesiredFrameRate=0.000000 NoDynamicLights=False Decals=True NoFractalAnim=False SkinDetail=Medium TextureDetail=Medium ParticleDensity=0 UseJoystick=False JoystickNumber=0 [SDLGLDrv.SDLGLRenderDevice] UseGammaExtension=0 UseModulatedGamma=0 UseS3TC=0 OpenGLLibName=libGL.so.1 MinDepthBits=16 MaxLogUOverV=8 MaxLogVOverU=8 UseMultiTexture=1 UsePalette=1 UseAlphaPalette=0 ShareLists=0 AlwaysMipmap=0 DoPrecache=1 Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=False HighDetailActors=True DetailTextures=True UseTrilinear=True [SDLSoftDrv.SDLSoftwareRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=False Coronas=False HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False FastTranslucency=True [Engine.Player] ConfiguredInternetSpeed=2600 ConfiguredLanSpeed=20000 [Audio.GenericAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=False UseReverb=False Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=192 SoundVolume=192 AmbientFactor=0.700000 DopplerSpeed=0.000000 [ALAudio.ALAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=True UseReverb=True Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=192 SoundVolume=192 AmbientFactor=0.700000 DopplerSpeed=0.000000 MusicBufferSize=0 [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=300.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Linux UT Server ShortName=UT Server AdminName= AdminEmail= Region=0 MOTDLine1= MOTDLine2= MOTDLine3= MOTDLine4= [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerUplink] DoUpLink=False UpdateMinutes=1 MasterServerPort=27900 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [GlideDrv.GlideRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailBias=-1.500000 RefreshRate=60Hz DetailTextures=True FastUglyRefresh=False ScreenSmoothing=True Resolution=Default [Editor.EditorEngine] UseSound=True CacheSizeMegs=6 GridEnabled=True SnapVertices=True SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=False AutoSaveTimeMinutes=5 AutoSaveIndex=6 C_WorldBox=(R=0,G=0,B=107,A=0) C_GroundPlane=(R=0,G=0,B=63,A=0) C_GroundHighlight=(R=0,G=0,B=127,A=0) C_BrushWire=(R=255,G=63,B=63,A=0) C_Pivot=(R=0,G=255,B=0,A=0) C_Select=(R=0,G=0,B=127,A=0) C_AddWire=(R=127,G=127,B=255,A=0) C_SubtractWire=(R=255,G=192,B=63,A=0) C_GreyWire=(R=163,G=163,B=163,A=0) C_Invalid=(R=163,G=163,B=163,A=0) C_ActorWire=(R=127,G=63,B=0,A=0) C_ActorHiWire=(R=255,G=127,B=0,A=0) C_White=(R=255,G=255,B=255,A=0) C_SemiSolidWire=(R=127,G=255,B=0,A=0) C_NonSolidWire=(R=63,G=192,B=32,A=0) C_WireGridAxis=(R=119,G=119,B=119,A=0) C_ActorArrow=(R=163,G=0,B=0,A=0) C_ScaleBox=(R=151,G=67,B=11,A=0) C_ScaleBoxHi=(R=223,G=149,B=157,A=0) C_Mover=(R=255,G=0,B=255,A=0) C_OrthoBackground=(R=163,G=163,B=163,A=0) C_Current=(R=0,G=0,B=0,A=0) C_BrushVertex=(R=0,G=0,B=0,A=0) C_BrushSnap=(R=0,G=0,B=0,A=0) C_Black=(R=0,G=0,B=0,A=0) C_Mask=(R=0,G=0,B=0,A=0) C_WireBackground=(R=0,G=0,B=0,A=0) C_ZoneWire=(R=0,G=0,B=0,A=0) EditPackages=Core EditPackages=Engine EditPackages=Editor EditPackages=UWindow EditPackages=Fire EditPackages=IpDrv EditPackages=UWeb EditPackages=UBrowser EditPackages=UnrealShare EditPackages=UnrealI EditPackages=UMenu EditPackages=IpServer EditPackages=Botpack EditPackages=UTServerAdmin EditPackages=UTMenu EditPackages=UTBrowser [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu ModMenuClass=UMenu.UMenuModMenu [Botpack.ChallengeBotInfo] Difficulty=1 Difficulty=1 [Botpack.DeathMatchPlus] bNoviceMode=True bHardCoreMode=True bUseTranslocator=False bCoopWeaponMode=False MinPlayers=0 AirControl=0.350000 FragLimit=30 TimeLimit=0 bChangeLevels=True bMegaSpeed=False bAltScoring=False bMultiWeaponStay=True bForceRespawn=False bTournament=False NetWait=10 RestartWait=15 MaxCommanders=0 InitialBots=4 bNoMonsters=True bHumansOnly=False bClassicDeathMessages=False [Botpack.CTFGame] bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=3 [Botpack.Domination] bDumbDown=True bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=100 [Botpack.Assault] bUseTranslocator=False bCoopWeaponMode=True [Botpack.TeamGamePlus] bBalanceTeams=True GoalTeamScore=30 bPlayersBalanceTeams=True [Engine.GameInfo] bLowGore=False bVeryLowGore=False bMuteSpectators=False bNoCheating=True bAllowFOV=False AutoAim=0.930000 GameSpeed=1.000000 MaxSpectators=2 AdminPassword= GamePassword= MaxPlayers=16 IPPolicies[0]=ACCEPT,* IPPolicies[1]= IPPolicies[2]= IPPolicies[3]= IPPolicies[4]= IPPolicies[5]= IPPolicies[6]= IPPolicies[7]= IPPolicies[8]= IPPolicies[9]= IPPolicies[10]= IPPolicies[11]= IPPolicies[12]= IPPolicies[13]= IPPolicies[14]= IPPolicies[15]= IPPolicies[16]= IPPolicies[17]= IPPolicies[18]= IPPolicies[19]= IPPolicies[20]= IPPolicies[21]= IPPolicies[22]= IPPolicies[23]= IPPolicies[24]= IPPolicies[25]= IPPolicies[26]= IPPolicies[27]= IPPolicies[28]= IPPolicies[29]= IPPolicies[30]= IPPolicies[31]= IPPolicies[32]= IPPolicies[33]= IPPolicies[34]= IPPolicies[35]= IPPolicies[36]= IPPolicies[37]= IPPolicies[38]= IPPolicies[39]= IPPolicies[40]= IPPolicies[41]= IPPolicies[42]= IPPolicies[43]= IPPolicies[44]= IPPolicies[45]= IPPolicies[46]= IPPolicies[47]= IPPolicies[48]= IPPolicies[49]= ServerLogName=server.log bLocalLog=False bWorldLog=True bBatchLocal=False DemoBuild=0 DemoHasTuts=0 bExternalBatcher=False bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UnrealShare.UnrealGameOptionsMenu] bCanModifyGore=True [UBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserUT ServerListNames[1]=UBrowserLAN ServerListNames[2]=UBrowserPopulated ServerListNames[3]=UBrowserDeathmatch ServerListNames[4]=UBrowserTeamGames ServerListNames[5]=UBrowserCTF ServerListNames[6]=UBrowserDOM ServerListNames[7]=UBrowserAS ServerListNames[8]=UBrowserLMS ServerListNames[9]=UBrowserAll ServerListNames[10]=None ServerListNames[11]=None ServerListNames[12]=None ServerListNames[13]=None ServerListNames[14]=None ServerListNames[15]=None ServerListNames[16]=None ServerListNames[17]=None ServerListNames[18]=None ServerListNames[19]=None ServerListNames[20]=None ServerListNames[21]=None ServerListNames[22]=None ServerListNames[23]=None ServerListNames[24]=None ServerListNames[25]=None ServerListNames[26]=None ServerListNames[27]=None ServerListNames[28]=None ServerListNames[29]=None ServerListNames[30]=None ServerListNames[31]=None ServerListNames[32]=None ServerListNames[33]=None ServerListNames[34]=None ServerListNames[35]=None ServerListNames[36]=None ServerListNames[37]=None ServerListNames[38]=None ServerListNames[39]=None ServerListNames[40]=None ServerListNames[41]=None ServerListNames[42]=None ServerListNames[43]=None ServerListNames[44]=None ServerListNames[45]=None ServerListNames[46]=None ServerListNames[47]=None ServerListNames[48]=None ServerListNames[49]=None bKeepMasterServer=False [UBrowserUT] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,bCompatibleServersOnly=True [UBrowserLAN] ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut URLAppend=?LAN AutoRefreshTime=10 bNoAutoSort=True [UBrowserPopulated] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,MinPlayers=1,bCompatibleServersOnly=True [UBrowserDeathmatch] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=DeathMatchPlus,bCompatibleServersOnly= True [UBrowserTeamGames] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=TeamGamePlus,bCompatibleServersOnly=Tr ue [UBrowserCTF] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=CTFGame,bCompatibleServersOnly=True [UBrowserDOM] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=Domination,bCompatibleServersOnly=True [UBrowserAS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=Assault,bCompatibleServersOnly=True [UBrowserLMS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserA ll,GameType=LastManStanding,bCompatibleServersOnly =True [UBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unr eal.epicgames.com,MasterServerTCPPort=28900,Region =0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=mas ter0.gamespy.com,MasterServerTCPPort=28900,Region= 0,GameName=ut bHidden=True bFallbackFactories=True [UTMenu.UTMultiplayerMenu] [UWeb.WebServer] Applications[0]=UTServerAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=UTServerAdmin.UTImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False ListenPort=5080 MaxConnections=30 [UTServerAdmin.UTServerAdmin] AdminUsername=lxadmin AdminPassword=lxadmin [IpDrv.HTTPDownLoad] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.StatLog] LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT LocalBatcherParams= LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT WorldStatsURL=http://www.netgamesusa.com LocalLogDir=../Logs WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs bWorldBatcherError=False [Botpack.UTIntro] CityIntroHUDClass= bNoMonsters=False bHumansOnly=False bCoopWeaponMode=False bClassicDeathMessages=False [UMenu.UMenuRootWindow] GUIScale=1.000000 L |
#10
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Re: Linux
wie wärs wenn du das file als download anbieten würdes ?
wies aussieht ist nicht alles sichtbar... |
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Copyright ©2000 - 2016, Jelsoft Enterprises Ltd. - Copyright 1998-2016 by splash .de (unrealEXTREME.de)
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